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Dring Dingle
Polaris Rising Gentlemen's Agreement
30
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Posted - 2013.06.05 12:27:00 -
[1] - Quote
Are all grav sites ("ore" sites) now anoms?
or do they need to be properly probed down still?
if not.... it makes it incredibly easy to cloaky jump miners in wh's. no more combat probs on dscan before you get jumped...
(and yes there will be some of you who say "you should have protection" etc etc... but be realistic. no pvp player wants to protect miners. thats why mining in low sec dosnt work.
Thanks :)
dringy o7 |

Dring Dingle
Polaris Rising Gentlemen's Agreement
30
|
Posted - 2013.06.05 15:33:00 -
[2] - Quote
Gah my post didn't work :/
It was something along the lines of. - no point mentioning the venture. The quantities are too small for any substantial industry. - while yes nothing should be risk free, one of the only defences a barge pilot has is attention to what is happening. - cloaky ship cannot be detected at all, unless you catch him when he enters system before he raises his cloak, - an exception was made for sleepers in exploration sites in wh's, why not ore sites? Presumably you know how to explore by the time you move into one. - why unesasarily nerf this aspect of wh space to match k space. - why not make it a sig like the others again, The sigs are narrowed down considerably now anyway. This I presume would be preferred in low sec and nul for the same reasons.... But at least they have local. As it is a good scanner can nail you in 30 seconds
Yessss you can have scouts, yesss you can bubble the warp ins. But you needed to do most of these before they became anoms anyway,
:) |

Dring Dingle
Polaris Rising Gentlemen's Agreement
30
|
Posted - 2013.06.06 01:13:00 -
[3] - Quote
Well yes a new k162 wh would appear instantly and you have a warning, tho that's probably very annoying to the pirates :D (pretty sure there's a whole other thread designated to that)
Any cleaver pirates are gonna hold up for a few days in the hole they enter.Wait for that new ore sig. Wait for a happy little mining barge then shove a couple bombs up his... Tail pipe. I know im going to try it out...
"But that pirate went to the effort of waiting blah blah blah"
CCP have made the dscan on mining barges practically useless..... And while we are at it... WHY then are gas sites not anomalies as well???? It just makes no sense at all. None.
New scanning changes are great. But to help pirates out the scanner shouldn't run automatically... You should have to pump the scan to see new sigs/sites. And I still think grav sites should still be sigs, at least in wh space. Nul sec and low can keep a watchful eye on local chat for intel. Removing ANY source of intel on OTHER SHIPS for wh dwellers is to harsh.
o7 |

Dring Dingle
Polaris Rising Gentlemen's Agreement
30
|
Posted - 2013.06.06 06:31:00 -
[4] - Quote
Hobo - tho least at one stage a corpie COULD have seen unknown probes in system scanning the sites. And then leave a note on the bookmarks that the site has been compromised.
You will now just die when mining in a site if someone has managed to sneak into system. Simple as that. And there's nothing a barge can do about it. May as well take out their dscan it's useless.
(And why aren't gas anoms then?.....noooo sense)
Ok... No more arguing from me :P I've had enough.
Ciao o7 |

Dring Dingle
Polaris Rising Gentlemen's Agreement
33
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Posted - 2013.06.12 11:12:00 -
[5] - Quote
Lol this is still going. Awesome.
even if a little off topic ;)
So again.
- Mining in an anom isnt very good risk / reward / effort. Well it wasnt the best to begin with. but now why even bother. - If you are in a combat anom. you are combat ready so saying the new anoms are anything like mining ones is just plain stupid. - CCP you have basically made the only place to PRODUCTIVELY mine - high sec. having ore sites as anoms in low sec creates the same problems. - Yes your buddys can watch you. yes you can bubble up and watch sigs. but removing the need for a combat ship to probe down a defenseless vessel is not balance. - and AGAIN, I ask then why are gas sites excluded from this move?
peace.
o7
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Dring Dingle
Polaris Rising Gentlemen's Agreement
36
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Posted - 2013.06.14 03:32:00 -
[6] - Quote
Justice Angel wrote:Max Godsnottlingson wrote:Justice Angel wrote:Bring back MINES!!!!!! You know, that is not a bad idea. Eve had mines to start with but had to be dropped because they soon turned an area into a lag fest. But Eve has come a long way since then, and if they adpoted a limiting factor, such as we have with drones, and have them short lived, say a couple of hours, then we may have a workable system that helps a player, or small team, that make the effort to prepare for mining in a dangerous area. Nothing better then dropping lots of mines in a belt or some where and you get a kill in a mining ship hehehe
Whhhat? Mines....MINES. now there's an interesting solution..... +1 that sounds great.
Could they be an adaptation of drones? ie. 5 per character. For a mine to be operational you must be on grid? And they are anchored like a warp bubble? How did they used to work?
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